PlayChessWithAWebCam/DetectState
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Click here to comment see PlayChessWithAWebCam
State transitions
Relevant Source parts
class ImageChange:
...
def isStable(self):
delta=abs(self.movingAverage.gradient())
stable=delta<ImageChange.gradientDelta
if stable:
self.stableCounter+=1
else:
self.stableCounter=0
return stable
...
class SimpleDetector:
def updateState(self,cbImageSet):
calibrationWindow=5
ic=self.imageChange
ics=ic.changeState
if ics==ChangeState.CALIBRATING:
# leave calibrating when enough stable values are available
if ic.isStable() and ic.stableCounter>=calibrationWindow:
ic.changeState=ChangeState.PRE_MOVE
elif ics==ChangeState.PRE_MOVE:
if not ic.isStable():
ic.changeState=ChangeState.IN_MOVE
ic.minInMove=ic.pixelChanges
ic.maxInMove=ic.pixelChanges
elif ics==ChangeState.IN_MOVE:
ic.maxInMove=max(ic.maxInMove,ic.pixelChanges)
peak=ic.maxInMove-ic.minInMove
dist=ic.pixelChanges-ic.minInMove
if peak>0:
relativePeak=dist/peak
if ic.isStable():
if relativePeak<0.1:
self.onMoveDetected(cbImageSet)