As of 2019-07-15:
see also https://github.com/carla-simulator/carla/issues/150
git clone https://github.com/carla-simulator/carla cd carla make launch clang 7 is required, but it's not installed. make: *** [setup] Error 1 sudo port install clang-7.0 coreutils cd /opt/local/bin sudo ln -s gtac tac cd carla ./Update.sh
Epic Games Launcher does not run on Mac OS 10.9.5
Dyld Error Message: Symbol not found: _OBJC_CLASS_$_NSMutableURLRequest
/usr/bin/xcodebuild -version Xcode 10.1 Build version 10B61 git clone https://github.com/analog-garage/carla -b mac-build-0.9 carla-mac cd carla-mac make launch /Users/wf/source/cpp/carla-mac/Util/BuildTools/Environment.sh: line 49: nproc: command not found make: *** [setup] Error 127 cd /opt/local/bin sudo ln -s gnproc nproc sudo ln -s python2.7 python2 sudo ln -s python3.7 python3 cd carla-mac python2 --version Python 2.7.16 python3 --version Python 3.7.4 make launch 'boost/date_time/posix_time/posix_time_types.hpp' file not found BuildLibCarla.command: Success! BuildCarlaUE4.command: ERROR: UE4_ROOT is not defined, or points to a non-existant directory, please set this environment variable. make: *** [launch] Error 2
Had to reboot Mac OS to get Epic Games Launcher run properly and Install Unreal Engine 4.22.3 from there.
sudo port install clang-7.0 coreutils # modify .bash_profile: export PATH="/opt/local/libexec/gnubin:$PATH which nproc /opt/local/libexec/gnubin/nproc which tac /opt/local/libexec/gnubin/tac