PlayChessWithAWebCam/Papers
see also PlayChessWithAWebCam
Papers
Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot
Chessboard and chess piece recognition with the support of neural networks
Chess Position Recognition from a Photo
Restricted Set Classification with prior probabilities: A case study on chessboard recognition
Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN
CV Chess
A New Chessboard Corner Detection Algorithm with Simple Thresholding
Geometry-Based Populated Chessboard Recognition
A Computer Vision System for Chess Game Tracking
ChessVision: Chess Board and Piece Recognition
10 https://github.com/jialinding/ChessVision
Magnus the Chess Robot
CVChess: Computer Vision Chess Analytics
Chess State Detection
13 see also https://web.stanford.edu/class/ee368/Project_Spring_1415/index.html
Zip file of code (321 Lines of MatLab)
Visual Chess Recognition
Chess move tracking using overhead RGB webcam
Fulltext requested via researchgate.net 2019-11-11
Chessboard and Pieces Detection for Janggi Chess Playing Robot
Chessboard recognition system using signature, principal component analysis and color information
A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time
Computer vision system for the chess game reconstruction
Fulltext requested via Researchgate on 2019-11-12
Gambit: An autonomous chess-playing robotic system
Probabilistic Location of a Populated Chessboard Using Computer Vision
Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View
Fulltext requested via David C Levy 2019-11-11
Simple Computer Vision System for Chess Playing Robot Manipulator as a Project-based Learning Example
Chess Vision - Real-time tracking of board configuration and chess moves
Chess Recognition
25 File:ScottBlunsden Chess recognition 2003.pdf
MarineBlue: A Low-cost Chess Robot
Autonomous Chess-playing Robot
References
Citation Cross-Reference
The following (incomplete) graph shows some of the cross references between the above papers. Clicking on a node will lead you to the paper's details
References
- ^ Andrew Tzer-Yeu Chen, Kevin I-Kai Wang. (2019) "Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot" Computers 2019,8,14 - 16 pages. doi: 10.3390/computers8010014
- ^ Maciej A. Czyzewski, Artur Laskowski, Szymon Wasik. (2018) "Chessboard and chess piece recognition with the support of neural networks" Computer Vision and Image Understanding - 11 pages. arxiv: 1708.03898v2
- ^ Zoltán Orémuš. (2018) "Chess Position Recognition from a Photo" Master Thesis, Masarykova Univerzita, Fakulta Informatiky, Spring 2018 - 68 pages. url: https://is.muni.cz/th/meean/Master_Thesis_twaip.pdf
- ^ Ludmila I. Kuncheva, James H.V. Constance. (2018) "Restricted Set Classification with prior probabilities: A case study on chessboard recognition" Pattern Recognition Letters 111 (2018) pp 36–42 - 7 pages. doi: 10.1016/j.patrec.2018.04.018url: https://lucykuncheva.co.uk/papers/lkjcprl18.pdf
- ^ Youye Xie, Gongguo Tang, William A Hoff. (2018) "Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN" IEEE Winter Conference on Applications of Computer Vision (WACV)At: Lake Tahoe, Nevada - 9 pages. doi: 10.1109/WACV.2018.00221
- ^ Robert Goodloe, Nhut Dang. (2018) "CV Chess" ese 205 Washington University in St. Louis Fall 2018 . url: https://classes.engineering.wustl.edu/ese205/core/index.php?title=CV_Chess
- ^ Zhang Qi, Caihua Xiong. (2017) "A New Chessboard Corner Detection Algorithm with Simple Thresholding" International Conference on Intelligent Robotics and Applications - 12 pages. doi: 10.1007/978-3-319-65292-4_46
- ^ Youye Xie, Gongguo Tang, William A Hoff. (2017) "Geometry-Based Populated Chessboard Recognition" PROCEEDINGS VOLUME 10696 Tenth International Conference on Machine Vision (ICMV 2017 13-15 November 2017) . doi: 10.1117/12.2310081
- ^ Can Kory, Emre Sümer. (2016) "A Computer Vision System for Chess Game Tracking" 21stComputer Vision Winter WorkshopLukaˇCehovin, Rok Mandeljc, VitomirˇStruc (eds.)Rimske Toplice, Slovenia, February 3–5, 2016 . url: https://vision.fe.uni-lj.si/cvww2016/proceedings/papers/21.pdf
- ^ Jialin Ding. (2016) "ChessVision: Chess Board and Piece Recognition" Standford University CS 231a 2016 Final Report . url: https://web.stanford.edu/class/cs231a/prev_projects_2016/CS_231A_Final_Report.pdf
- ^ Tobias Helstad Unger. (2014) "Magnus the Chess Robot" Norwegian University of Science and Technology, Department of Engineering Cybernetics, Master Thesis 2014-07 - 111 pages. url: https://pdfs.semanticscholar.org/1da7/c5c137d5822d4eba5a93b0e2d8d497b822bd.pdf
- ^ Jay Hack, Prithvi Ramakrishnan. (2014) "CVChess: Computer Vision Chess Analytics" in=Standford University CS 231a Winter 2014/2015 Final Report . url: http://cvgl.stanford.edu/teaching/cs231a_winter1415/prev/projects/chess.pdf
- ^ Bhavani B S. (2014) "Chess State Detection" Standford University ee368/cs232 Digital Image Processing Spring 2014/2015 . url: https://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Bhavani.pdf
- ^ Cheryl Danner, Mai Kafafy. (2014) "Visual Chess Recognition" Standford University ee368/cs232 Digital Image Processing Spring 2014/2015 . url: http://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Danner_Kafafy.pdf
- ^ Victor Wang, Richard Green. () "Chess move tracking using overhead RGB webcam" 2013 28th International Conference of Image and Vision Computing New Zealand (IVCNZ) . doi: 10.1109/IVCNZ.2013.6727033url: https://www.researchgate.net/publication/269127912_Chess_move_tracking_using_overhead_RGB_webcam
- ^ Vo Quang Nhat, GueeSang Lee. (2013) "Chessboard and Pieces Detection for Janggi Chess Playing Robot" Korea Science 2013 . doi: 10.5392/IJoC.2013.9.4.016
- ^ Ismail M. Khater, Ahmed Salah Ghorab, Inad A. Aljarrah. (2012) "Chessboard recognition system using signature, principal component analysis and color information" Second International Conference on Digital Information Processing and Communications (ICDIPC) 2012 - 5 pages. doi: 10.1109/icdipc.2012.6257285
- ^ Nandan Banerjee, Debal Saha, Atikant Singh, Gautam Sanyal. (2012) "A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time" International Conference on Computational Vision and Robotics 2012 At: Bhubaneshwar, India . url: http://nandanbanerjee.com/files/ICCVR-08AUG12-011%20paper.pdf
- ^ M. Piškorec, N. Antulov-Fantulin,J. Ćurić,O. Dragoljević,V. Ivanac,L. Karlović. (2011) "Computer vision system for the chess game reconstruction" 2011 Proceedings of the 34th International Convention MIPRO . url: https://www.researchgate.net/publication/221412941_Computer_vision_system_for_the_chess_game_reconstruction
- ^ Cynthia Matuszek, Brian Mayton, Roberto Aimi. (2011) "Gambit: An autonomous chess-playing robotic system" IEEE International Conference on Robotics and Automation, ICRA 2011, Shanghai, China, 9-13 May 2011 . doi: 10.1109/ICRA.2011.5980528
- ^ Jason E. Neufeld and Tyson S. Hall. (2010) "Probabilistic Location of a Populated Chessboard Using Computer Vision" 53rd IEEE International Midwest Symposium on Circuits and Systems . doi: 10.1109/MWSCAS.2010.5548901
- ^ K. Y. Tam, Jose A. Lay, David C Levy. (2008) "Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View" Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, DICTA 2008, Canberra, ACT, Australia, 1-3 December 2008 . doi: 10.1109/DICTA.2008.40
- ^ Emir Sokic, Melita Ahic-Djokic. (2008) "Simple Computer Vision System for Chess Playing Robot Manipulator as aProject-based Learning Example" Signal Processing and Information Technology, 2008. ISSPIT 2008. Signal Processingand Information Technology (ISSPIT), Sarajevo, Bosnia and Herzegovina, 16–19 December 2008; pp. 75–79. - 5 pages. doi: 10.1109/ISSPIT.2008.4775676url: http://people.etf.unsa.ba/~esokic/mypapers/2008ISSPIT.pdf
- ^ Chua Huiyan, Le Vinh, Wong Lai Kuan. (2007) "Chess Vision - Real-time tracking of board configuration and chess moves" CS4243 Computer Vision & Pattern Recognition, National University of Signapore, 2007 . url: https://www.comp.nus.edu.sg/~cs4243/showcase/chess_vision/chess_vision.html
- ^ Scott Blunsden. (2003) "Chess Recognition" Bachelor of Science (Hons) Thesis in Computing and Informatics, School of Computing, University of Plymouth, 2003 - 110 pages.
- ^ David Urting, Yolande Berbers. (2003) "MarineBlue: A Low-cost Chess Robot" IASTED International Conference Robotics and Applications, RA 2003, June 25-27, 2003, Salzburg, Austria . url: https://www.researchgate.net/publication/220785821_MarineBlue_A_Low-cost_Chess_Robot
- ^ Timothée Cour, Rémy Lauranson, Matthieu Vachette. (2002) "Autonomous Chess-playing Robot" Ecole Polytechnique . url: https://pdfs.semanticscholar.org/57e7/9b85d53597d59a1009ea964876de260935ea.pdf