PlayChessWithAWebCam/Papers
see also PlayChessWithAWebCam
Papers
Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot
Chessboard and chess piece recognition with the support of neural networks
{{#scite:Czyzewski 2018 |type=article |in=Computer Vision and Image Understanding |title=Chessboard and chess piece recognition with the support of neural networks |arxiv=1708.03898v2 |authors=Maciej A. Czyzewski, Artur Laskowski, Szymon Wasik |year=2018 |pages=11 }}
Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN
CV Chess
A New Chessboard Corner Detection Algorithm with Simple Thresholding
Geometry-Based Populated Chessboard Recognition
A Computer Vision System for Chess Game Tracking
Koray 2016 {{#scite:Koray 2016
|type=article |url=https://vision.fe.uni-lj.si/cvww2016/proceedings/papers/21.pdf |authors=Can Kory, Emre Sümer |year=2016 |title=A Computer Vision System for Chess Game Tracking |in=21stComputer Vision Winter WorkshopLukaˇCehovin, Rok Mandeljc, VitomirˇStruc (eds.)Rimske Toplice, Slovenia, February 3–5, 2016
}}
ChessVision: Chess Board and Piece Recognition
{{#scite:Ding 2016
|type=article |url=https://web.stanford.edu/class/cs231a/prev_projects_2016/CS_231A_Final_Report.pdf |authors=Jialin Ding |year=2016 |title=ChessVision: Chess Board and Piece Recognition |in=Standford University CS 231a 2016 Final Report
}}
Magnus the Chess Robot
{{#scite:Unger 2014-07
|type=article |title=Magnus the Chess Robot |authors=Tobias Helstad Unger |year=2014 |url=https://pdfs.semanticscholar.org/1da7/c5c137d5822d4eba5a93b0e2d8d497b822bd.pdf |in=Norwegian University of Science and Technology, Department of Engineering Cybernetics, Master Thesis 2014-07 | pages=111 | retrieved=2019-11-11
}}
CVChess: Computer Vision Chess Analytics
{{#scite:Hack 2014
|type=article |title=CVChess: Computer Vision Chess Analytics |authors=Jay Hack, Prithvi Ramakrishnan |year=2014 |url=http://cvgl.stanford.edu/teaching/cs231a_winter1415/prev/projects/chess.pdf |in=in=Standford University CS 231a Winter 2014/2015 Final Report
}}
Chess State Detection
Bhavani 2014 see also https://web.stanford.edu/class/ee368/Project_Spring_1415/index.html
{{#scite:Bhavani 2014
|type=article |title=Chess State Detection |authors=Bhavani B S |year=2014 |url=https://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Bhavani.pdf |in=Standford University ee368/cs232 Digital Image Processing Spring 2014/2015
}}
Zip file of code (321 Lines of MatLab)
Visual Chess Recognition
{{#scite:Danner 2014
|type=article |title=Visual Chess Recognition |authors=Cheryl Danner, Mai Kafafy |year=2014 |url=http://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Danner_Kafafy.pdf |in=Standford University ee368/cs232 Digital Image Processing Spring 2014/2015
}}
Chessboard and Pieces Detection for Janggi Chess Playing Robot
Nhat 2013 {{#scite:Nhat 2013
|type=article |title=Chessboard and Pieces Detection for Janggi Chess Playing Robot |authors=Vo Quang Nhat, GueeSang Lee |year=2013 |doi=10.5392/IJoC.2013.9.4.016 |in=Korea Science 2013
}}
A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time
Gambit: An autonomous chess-playing robotic system
Probabilistic Location of a Populated Chessboard Using Computer Vision
Neufeld 2010 {{#scite:Neufeld 2010
|type=article |doi=10.1109/MWSCAS.2010.5548901 |authors=Jason E. Neufeld and Tyson S. Hall |year=2010 |title=Probabilistic Location of a Populated Chessboard Using Computer Vision |in=53rd IEEE International Midwest Symposium on Circuits and Systems
}}
Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View =
{{#scite:Tam 2008-01
|type=article |doi=10.1109/DICTA.2008.40 |authors=K. Y. Tam, Jose A. Lay, David C Levy |year=2008 |title=Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View |in=Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, DICTA 2008, Canberra, ACT, Australia, 1-3 December 2008
}}
Simple Computer Vision System for Chess Playing Robot Manipulator as a Project-based Learning Example
{{#scite:Sokic 2008
|type=article |title=Simple Computer Vision System for Chess Playing Robot Manipulator as aProject-based Learning Example |authors=Emir Sokic, Melita Ahic-Djokic |in=Signal Processing and Information Technology, 2008. ISSPIT 2008. Signal Processingand Information Technology (ISSPIT), Sarajevo, Bosnia and Herzegovina, 16–19 December 2008; pp. 75–79. |doi=10.1109/ISSPIT.2008.4775676 |url=http://people.etf.unsa.ba/~esokic/mypapers/2008ISSPIT.pdf |year=2008
}}
Chess Vision - Real-time tracking of board configuration and chess moves
{{#scite:Huiyan 2007
|type=article |title=Chess Vision - Real-time tracking of board configuration and chess moves |authors=Chua Huiyan, Le Vinh, Wong Lai Kuan |in=CS4243 Computer Vision & Pattern Recognition, National University of Signapore, 2007 |url=https://www.comp.nus.edu.sg/~cs4243/showcase/chess_vision/chess_vision.html |year=2007
}}
MarineBlue: A Low-cost Chess Robot
Autonomous Chess-playing Robot
Cour 2002-07 {{#scite:Cour 2002-07
|type=article |title=Autonomous Chess-playing Robot |authors=Timothée Cour, Rémy Lauranson, Matthieu Vachette |in=Ecole Polytechnique |url=https://pdfs.semanticscholar.org/57e7/9b85d53597d59a1009ea964876de260935ea.pdf |year=2002
}}
References
