Difference between revisions of "PlayChessWithAWebCam/Papers"
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|in=53rd IEEE International Midwest Symposium on Circuits and Systems | |in=53rd IEEE International Midwest Symposium on Circuits and Systems | ||
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− | = | + | = Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View = |
− | [[CiteRef:: | + | [[CiteRef::Tam 2008-01]] |
− | + | {{#scite:Tam 2008-01 | |
− | {{#scite: | ||
|type=article | |type=article | ||
− | | | + | |doi=10.1109/DICTA.2008.40 |
− | |authors= | + | |authors=K. Y. Tam, Jose A. Lay, David C Levy |
− | | | + | |year=2008 |
− | | | + | |title=Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View |
− | | | + | |in=Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, DICTA 2008, Canberra, ACT, Australia, 1-3 December 2008 |
}} | }} | ||
− | |||
= Simple Computer Vision System for Chess Playing Robot Manipulator as a Project-based Learning Example = | = Simple Computer Vision System for Chess Playing Robot Manipulator as a Project-based Learning Example = | ||
[[CiteRef::Sokic 2008]] | [[CiteRef::Sokic 2008]] | ||
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|url=http://people.etf.unsa.ba/~esokic/mypapers/2008ISSPIT.pdf | |url=http://people.etf.unsa.ba/~esokic/mypapers/2008ISSPIT.pdf | ||
|year=2008 | |year=2008 | ||
+ | }} | ||
+ | = Chess Vision - Real-time tracking of board configuration and chess moves = | ||
+ | [[CiteRef::Huiyan 2007]] | ||
+ | |||
+ | <pdf>https://www.comp.nus.edu.sg/~cs4243/showcase/chess_vision/Chess-Vision-Presentation.pdf</pdf> | ||
+ | {{#scite:Huiyan 2007 | ||
+ | |type=article | ||
+ | |title=Chess Vision - Real-time tracking of board configuration and chess moves | ||
+ | |authors=Chua Huiyan, Le Vinh, Wong Lai Kuan | ||
+ | |in=CS4243 Computer Vision & Pattern Recognition, National University of Signapore, 2007 | ||
+ | |url=https://www.comp.nus.edu.sg/~cs4243/showcase/chess_vision/chess_vision.html | ||
+ | |year=2007 | ||
}} | }} | ||
Revision as of 15:20, 11 November 2019
see also PlayChessWithAWebCam
Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot
Chessboard and chess piece recognition with the support of neural networks
Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN
A New Chessboard Corner Detection Algorithm with Simple Thresholding
Geometry-Based Populated Chessboard Recognition
ChessVision: Chess Board and Piece Recognition
CVChess: Computer Vision Chess Analytics
Chess State Detection
8 see also https://web.stanford.edu/class/ee368/Project_Spring_1415/index.html
Zip file of code (321 Lines of MatLab)
Visual Chess Recognition
Gambit: An autonomous chess-playing robotic system
A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time
Probabilistic Location of a Populated Chessboard Using Computer Vision
Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View
Simple Computer Vision System for Chess Playing Robot Manipulator as a Project-based Learning Example
Chess Vision - Real-time tracking of board configuration and chess moves
MarineBlue: A Low-cost Chess Robot
References
- ^ Andrew Tzer-Yeu Chen, Kevin I-Kai Wang. (2019) "Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot" Computers 2019,8,14 - 16 pages. doi: 10.3390/computers8010014
- ^ Maciej A. Czyzewski, Artur Laskowski, Szymon Wasik. (2018) "Chessboard and chess piece recognition with the support of neural networks" Computer Vision and Image Understanding - 11 pages. arxiv: 1708.03898v2
- ^ Youye Xie, Gongguo Tang, William A Hoff. (2018) "Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN" IEEE Winter Conference on Applications of Computer Vision (WACV)At: Lake Tahoe, Nevada - 9 pages. doi: 10.1109/WACV.2018.00221
- ^ Zhang Qi, Caihua Xiong. (2017) "A New Chessboard Corner Detection Algorithm with Simple Thresholding" International Conference on Intelligent Robotics and Applications - 12 pages. doi: 10.1007/978-3-319-65292-4_46
- ^ Youye Xie, Gongguo Tang, William A Hoff. (2017) "Geometry-Based Populated Chessboard Recognition" PROCEEDINGS VOLUME 10696 Tenth International Conference on Machine Vision (ICMV 2017 13-15 November 2017) . doi: 10.1117/12.2310081
- ^ Jialin Ding. (2016) "ChessVision: Chess Board and Piece Recognition" Standford University CS 231a 2016 Final Report . url: https://web.stanford.edu/class/cs231a/prev_projects_2016/CS_231A_Final_Report.pdf
- ^ Jay Hack, Prithvi Ramakrishnan. (2014) "CVChess: Computer Vision Chess Analytics" in=Standford University CS 231a Winter 2014/2015 Final Report . url: http://cvgl.stanford.edu/teaching/cs231a_winter1415/prev/projects/chess.pdf
- ^ Bhavani B S. (2014) "Chess State Detection" Standford University ee368/cs232 Digital Image Processing Spring 2014/2015 . url: https://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Bhavani.pdf
- ^ Cheryl Danner, Mai Kafafy. (2014) "Visual Chess Recognition" Standford University ee368/cs232 Digital Image Processing Spring 2014/2015 . url: http://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Danner_Kafafy.pdf
- ^ Cynthia Matuszek, Brian Mayton, Roberto Aimi. (2011) "Gambit: An autonomous chess-playing robotic system" IEEE International Conference on Robotics and Automation, ICRA 2011, Shanghai, China, 9-13 May 2011 . doi: 10.1109/ICRA.2011.5980528
- ^ Nandan Banerjee, Debal Saha, Atikant Singh, Gautam Sanyal. (2012) "A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time" International Conference on Computational Vision and Robotics 2012 At: Bhubaneshwar, India . url: http://nandanbanerjee.com/files/ICCVR-08AUG12-011%20paper.pdf
- ^ Jason E. Neufeld and Tyson S. Hall. (2010) "Probabilistic Location of a Populated Chessboard Using Computer Vision" 53rd IEEE International Midwest Symposium on Circuits and Systems . doi: 10.1109/MWSCAS.2010.5548901
- ^ K. Y. Tam, Jose A. Lay, David C Levy. (2008) "Automatic Grid Segmentation of Populated Chessboard Taken at a Lower Angle View" Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, DICTA 2008, Canberra, ACT, Australia, 1-3 December 2008 . doi: 10.1109/DICTA.2008.40
- ^ Emir Sokic, Melita Ahic-Djokic. (2008) "Simple Computer Vision System for Chess Playing Robot Manipulator as aProject-based Learning Example" Signal Processing and Information Technology, 2008. ISSPIT 2008. Signal Processingand Information Technology (ISSPIT), Sarajevo, Bosnia and Herzegovina, 16–19 December 2008; pp. 75–79. - 5 pages. doi: 10.1109/ISSPIT.2008.4775676url: http://people.etf.unsa.ba/~esokic/mypapers/2008ISSPIT.pdf
- ^ Chua Huiyan, Le Vinh, Wong Lai Kuan. (2007) "Chess Vision - Real-time tracking of board configuration and chess moves" CS4243 Computer Vision & Pattern Recognition, National University of Signapore, 2007 . url: https://www.comp.nus.edu.sg/~cs4243/showcase/chess_vision/chess_vision.html
- ^ David Urting, Yolande Berbers. (2003) "MarineBlue: A Low-cost Chess Robot" IASTED International Conference Robotics and Applications, RA 2003, June 25-27, 2003, Salzburg, Austria . url: https://www.researchgate.net/publication/220785821_MarineBlue_A_Low-cost_Chess_Robot