Difference between revisions of "PlayChessWithAWebCam/Papers"
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= Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot = | = Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot = | ||
[[CiteRef::Chen 2019]] | [[CiteRef::Chen 2019]] | ||
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= Chessboard and chess piece recognition with the support of neural networks = | = Chessboard and chess piece recognition with the support of neural networks = | ||
− | + | [[CiteRef::Czyzewski 2018]] | |
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<pdf>https://arxiv.org/pdf/1708.03898v2.pdf</pdf> | <pdf>https://arxiv.org/pdf/1708.03898v2.pdf</pdf> | ||
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{{#scite:Czyzewski 2018 | {{#scite:Czyzewski 2018 | ||
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|year=2018 | |year=2018 | ||
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+ | = Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN = | ||
+ | [[CiteRef::Xie 2018-03]] | ||
{{#scite:Xie 2018-03 | {{#scite:Xie 2018-03 | ||
|type=article | |type=article | ||
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|year=2018 | |year=2018 | ||
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+ | = Geometry-Based Populated Chessboard Recognition = | ||
+ | [[CiteRef::Xie 2017]] | ||
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{{#scite:Xie 2017 | {{#scite:Xie 2017 | ||
|type=article | |type=article |
Revision as of 13:16, 11 November 2019
Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot
Chessboard and chess piece recognition with the support of neural networks
Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN
Geometry-Based Populated Chessboard Recognition
Probabilistic Location of a Populated Chessboard Using Computer Vision
References
- ^ Andrew Tzer-Yeu Chen, Kevin I-Kai Wang. (2019) "Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot" Computers 2019,8,14 - 16 pages. doi: 10.3390/computers8010014
- ^ Maciej A. Czyzewski, Artur Laskowski, Szymon Wasik. (2018) "Chessboard and chess piece recognition with the support of neural networks" Computer Vision and Image Understanding - 11 pages. arxiv: 1708.03898v2
- ^ Youye Xie, Gongguo Tang, William A Hoff. (2018) "Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN" IEEE Winter Conference on Applications of Computer Vision (WACV)At: Lake Tahoe, Nevada - 9 pages. doi: 10.1109/WACV.2018.00221
- ^ Youye Xie, Gongguo Tang, William A Hoff. (2017) "Geometry-Based Populated Chessboard Recognition" PROCEEDINGS VOLUME 10696 Tenth International Conference on Machine Vision (ICMV 2017 13-15 November 2017) . doi: 10.1117/12.2310081
- ^ Jason E. Neufeld and Tyson S. Hall. (2010) "Probabilistic Location of a Populated Chessboard Using Computer Vision" 53rd IEEE International Midwest Symposium on Circuits and Systems . doi: 10.1109/MWSCAS.2010.5548901