Difference between revisions of "Three.js"
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See also https://tweedegolf.nl/blog/5/threejs-rotations | See also https://tweedegolf.nl/blog/5/threejs-rotations | ||
| + | = Robot Simulator = | ||
| + | see https://discourse.threejs.org/t/robot-simulation-rotation-issues/9065 | ||
| + | = Rotation = | ||
| + | |||
= Links = | = Links = | ||
* https://threejs.org/ | * https://threejs.org/ | ||
* https://classroom.udacity.com/courses/cs291 | * https://classroom.udacity.com/courses/cs291 | ||
Latest revision as of 10:00, 16 September 2019
Three.js is a 3D Javscript library
Coordinate system
Three.js uses the coordinate system shown in the following picture:
- x: red
- y: green (up)
- z: blue
See also https://tweedegolf.nl/blog/5/threejs-rotations
Robot Simulator
see https://discourse.threejs.org/t/robot-simulation-rotation-issues/9065