Three.js: Difference between revisions

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Three.js is a 3D Javscript library
Three.js is a 3D Javscript library
= Coordinate system =
= Coordinate system =
Three.js uses a non-standard coordinate system. The "up" direction is named "y" where most often you'll find the "up" direction named "z" in other libraries and coordinate systems.
Three.js uses the coordinate system shown in the following picture:
[[File:xyzThree.png|400px]]
* x: red
* y: green (up)
* z: blue
 
See also https://tweedegolf.nl/blog/5/threejs-rotations
See also https://tweedegolf.nl/blog/5/threejs-rotations
= Robot Simulator =
see https://discourse.threejs.org/t/robot-simulation-rotation-issues/9065
= Rotation =
= Links =
= Links =
https://threejs.org/
* https://threejs.org/
* https://classroom.udacity.com/courses/cs291

Latest revision as of 09:00, 16 September 2019

Three.js is a 3D Javscript library

Coordinate system

Three.js uses the coordinate system shown in the following picture: XyzThree.png

  • x: red
  • y: green (up)
  • z: blue

See also https://tweedegolf.nl/blog/5/threejs-rotations

Robot Simulator

see https://discourse.threejs.org/t/robot-simulation-rotation-issues/9065

Rotation

Links