Difference between revisions of "Pain Scale"
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|+ Comparative Pain Scale | |+ Comparative Pain Scale | ||
|- | |- | ||
− | ! # !! Icon !! Level !! | + | ! !! # !! Icon !! Level !! |
|- | |- | ||
|rowspan="3"|Minor<br>Does not interfere with most activities. Able to adapt to pain psychologically and with medication or devices such as cushions. | |rowspan="3"|Minor<br>Does not interfere with most activities. Able to adapt to pain psychologically and with medication or devices such as cushions. | ||
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|- | |- | ||
| 3 || [[File:pain3.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain3.svg]] || Tolerable || Very noticeable pain, like an accidental cut, a blow to the nose causing a bloody nose, or a doctor giving you an injection. The pain is not so strong that you cannot get used to it. Eventually, most of the time you don’t notice the pain. You have adapted to it. | | 3 || [[File:pain3.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain3.svg]] || Tolerable || Very noticeable pain, like an accidental cut, a blow to the nose causing a bloody nose, or a doctor giving you an injection. The pain is not so strong that you cannot get used to it. Eventually, most of the time you don’t notice the pain. You have adapted to it. | ||
+ | |- | ||
+ | |rowspan="3"|Moderate<br> | ||
|- | |- | ||
| 4 || [[File:pain4.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain4.svg]] || Distressing || Strong, deep pain, like an average toothache, the initial pain from a bee sting, or minor trauma to part of the body, such as stubbing your toe real hard. So strong you notice the pain all the time and cannot completely adapt. This pain level can be simulated by pinching the fold of skin between the thumb and first finger with the other hand, using the fingernails, and squeezing real hard. Note how the similated pain is initially piercing but becomes dull after that | | 4 || [[File:pain4.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain4.svg]] || Distressing || Strong, deep pain, like an average toothache, the initial pain from a bee sting, or minor trauma to part of the body, such as stubbing your toe real hard. So strong you notice the pain all the time and cannot completely adapt. This pain level can be simulated by pinching the fold of skin between the thumb and first finger with the other hand, using the fingernails, and squeezing real hard. Note how the similated pain is initially piercing but becomes dull after that | ||
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|- | |- | ||
| 6 || [[File:pain6.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain6.svg]] || Intense || Strong, deep, piercing pain so strong it seems to partially dominate your senses, causing you to think somewhat unclearly. At this point you begin to have trouble holding a job or maintaining normal social relationships. Comparable to a bad non-migraine headache combined with several bee stings, or a bad back pain. | | 6 || [[File:pain6.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain6.svg]] || Intense || Strong, deep, piercing pain so strong it seems to partially dominate your senses, causing you to think somewhat unclearly. At this point you begin to have trouble holding a job or maintaining normal social relationships. Comparable to a bad non-migraine headache combined with several bee stings, or a bad back pain. | ||
+ | |- | ||
+ | |rowspan="4"|Severe<br> | ||
|- | |- | ||
| 7 || [[File:pain7.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain7.svg]] || Very Intense || Same as 6 except the pain completely dominates your senses, causing you to think unclearly about half the time. At this point you are effectively disabled and frequently cannot live alone. Comparable to an average migraine headache. | | 7 || [[File:pain7.svg|100px|link=https://commons.wikimedia.org/wiki/File:Pain7.svg]] || Very Intense || Same as 6 except the pain completely dominates your senses, causing you to think unclearly about half the time. At this point you are effectively disabled and frequently cannot live alone. Comparable to an average migraine headache. |
Revision as of 06:10, 5 August 2021
see https://en.wikipedia.org/wiki/Pain_scale
see the 2002 web article by - Jack Harich
- https://www.thwink.org/personal/ComparativePainScale.pdf
- https://www.thwink.org/personal/ComparativePainScale.htm
You may use the painscale icons below under Creative Commons CC BY 4.0
The idea of the above pain scale icons is to generate them programmatically to give a proportional expression in terms of color and mouth expression.
The Icons are also available at Wikimedia Commons. Click on any of the icons above to get to those files.
The following script creates the above icons:
generate pain scale icons
Since the HSL color space is used directly you'll need SVG 2 support to render these. If you have an older library use the script for the Wikimedia Commons below.
#!/bin/bash
# WF 2021-08-04
#
# create 0-10 painscale svg images
#
# (c) Copyright 2021 Wolfgang Fahl
# see http://wiki.bitplan.com/index.php/Pain_Scale
#
#
# generate a single pain icon
#
onepain() {
# pain level on a scale from 0 to 11
local l_pain="$1"
# color (hue in HSL space)
local l_color="$2"
# mouth y position
local l_mouthy="$3"
# mouth expression x and y arc
local l_mouthrx="$4"
local l_mouthry="$5"
# which route to sweep
local l_sweepflag="$6"
local l_sat="80%"
cat << EOF
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Copyright (c) 2021 Wolfgang Fahl see http://wiki.bitplan.com/index.php/Pain_Scale -->
<svg
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
width="210mm"
height="210mm"
id="pain${l_pain}"
version="1.1"
viewBox="0 0 220 220">
<defs>
<!-- radial Gradient -->
<radialGradient
id="grad1" gradientUnits="userSpaceOnUse">
<stop offset="0%" style="start-color:hsl($l_color,$l_sat,70%);stop-color:hsl($l_color,$l_sat,60%); "/>
<stop offset="70%" style="stop-color:hsl($l_color,$l_sat,50%); "/>
<stop offset="100%" style="stop-color:hsl($l_color,$l_sat,40%); "/>
</radialGradient>
</defs>
<!-- face -->
<circle cx="105" cy="105" r="100" style="fill:url(#grad1);" stroke="black"
stroke-width="2" ></circle>
<!-- eyes -->
<circle id="lefteye" cx= "65" cy="65" r="12" style="fill:hsl($l_color,$l_sat,30%)" ></circle>
<circle id="righteye" cx="145" cy="65" r="12" style="fill:hsl($l_color,$l_sat,30%)" ></circle>
<!-- mouth -->
<path id="mouth" d="M 35 $l_mouthy A $l_mouthrx $l_mouthry 0 0 $l_sweepflag 175 $l_mouthy" stroke="hsl($l_color,$l_sat,30%)" fill="none" stroke-width="5"/>
</svg>
EOF
}
pain=0
while [ $pain -lt 11 ]
do
color=$((100-pain*10))
mouthy=$((105+pain*6))
sweepflag=0
factor=$((5-pain))
if [ $pain -ge 5 ]
then
factor=$((pain-5))
sweepflag=1
fi
mouthrx=$((205-factor*10))
mouthry=$((factor*90))
echo "generating pain icon for $pain"
onepain $pain $color $mouthy $mouthrx $mouthry $sweepflag> /tmp/pain$pain.svg
pain=$(($pain+1))
done
Script with RGB Conversion (for Wikimedia Commons
Works around https://phabricator.wikimedia.org/T288103
#!/bin/bash
# WF 2021-08-04
#
# create 0-10 painscale svg images
#
# (c) Copyright 2021 Wolfgang Fahl
# see http://wiki.bitplan.com/index.php/Pain_Scale
#
#
# convert hsl to rgb
#
hsl2grb() {
local l_hue="$1"
local l_sat="$2"
local l_lum="$3"
# https://stackoverflow.com/a/2353265/1497139
python -c "import sys;import colorsys;argv=sys.argv[1:];hs=argv[0];ss=argv[1];ls=argv[2];h=float(hs)/360;s=float(ss)/100;l=float(ls)/100;r,g,b=colorsys.hls_to_rgb(h, l, s);rgbStr=f'rgb({(r*256):3.0f},{(g*256):3.0f},{(b*256):3.0f})';print (rgbStr)" "$l_hue" "$l_sat" "$l_lum"
}
#
# generate a single pain icon
#
onepain() {
# pain level on a scale from 0 to 11
local l_pain="$1"
# (hue degree in HSL color space)
local l_hue="$2"
# mouth y position
local l_mouthy="$3"
# mouth expression x and y arc
local l_mouthrx="$4"
local l_mouthry="$5"
# which route to sweep
local l_sweepflag="$6"
local sat="80"
# get eyecolor
local l_eyecolor=$(hsl2grb $l_hue $sat 30)
# get mouth color
local l_mouthcolor="$l_eyecolor"
# start/stop colors
local startcolor1=$(hsl2grb $hue $sat 70)
local stopcolor1=$(hsl2grb $hue $sat 60)
local stopcolor2=$(hsl2grb $hue $sat 50)
local stopcolor3=$(hsl2grb $hue $sat 40)
cat << EOF
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Copyright (c) 2021 Wolfgang Fahl see http://wiki.bitplan.com/index.php/Pain_Scale -->
<svg
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
width="210mm"
height="210mm"
id="pain${l_pain}"
version="1.1"
viewBox="0 0 220 220">
<defs>
<!-- radial Gradient -->
<radialGradient
id="grad1" gradientUnits="userSpaceOnUse">
<stop offset="0%" style="start-color:$startcolor1;stop-color:$stopcolor1; "/>
<stop offset="70%" style="stop-color:$stopcolor2; "/>
<stop offset="100%" style="stop-color:$stopcolor3; "/>
</radialGradient>
</defs>
<!-- face -->
<circle cx="105" cy="105" r="100" style="fill:url(#grad1);" stroke="black"
stroke-width="2" ></circle>
<!-- eyes -->
<circle id="lefteye" cx= "65" cy="65" r="12" style="fill:$l_eyecolor" stroke="black" stroke-width="1" ></circle>
<circle id="righteye" cx="145" cy="65" r="12" style="fill:$l_eyecolor" stroke="black" stroke-width="1" ></circle>
<!-- mouth -->
<path id="mouth" d="M 35 $l_mouthy A $l_mouthrx $l_mouthry 0 0 $l_sweepflag 175 $l_mouthy" stroke="$l_mouthcolor" fill="none" stroke-width="5"/>
</svg>
EOF
}
# for test should give rgb 158,233,53
#hsl2grb 85 80 56
pain=0
while [ $pain -lt 11 ]
do
hue=$((100-pain*10))
mouthy=$((105+pain*6))
sweepflag=0
factor=$((5-pain))
if [ $pain -ge 5 ]
then
factor=$((pain-5))
sweepflag=1
fi
mouthrx=$((205-factor*10))
mouthry=$((factor*90))
echo "generating pain icon for $pain"
onepain $pain "$hue" $mouthy $mouthrx $mouthry $sweepflag> /tmp/pain$pain.svg
pain=$(($pain+1))
done