Difference between revisions of "PlayChessWithAWebCam/Papers"

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= MarineBlue: A Low-cost Chess Robot =
 
= MarineBlue: A Low-cost Chess Robot =
 
[[CiteRef::Urting 2003]]
 
[[CiteRef::Urting 2003]]
 
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<pdf>MarineBlue_A_Low-cost_Chess_Robot.pdf</pdf>
{{#scite:Urting 2003
 
|type=article
 
|title=MarineBlue: A Low-cost Chess Robot
 
|authors=David Urting, Yolande Berbers
 
|in=IASTED International Conference Robotics and Applications, RA 2003, June 25-27, 2003, Salzburg, Austria
 
|url=https://www.researchgate.net/publication/220785821_MarineBlue_A_Low-cost_Chess_Robot
 
|year=2003
 
}}
 

Revision as of 16:03, 11 November 2019

see also PlayChessWithAWebCam

Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot

1

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Chessboard and chess piece recognition with the support of neural networks

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Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN

3

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A New Chessboard Corner Detection Algorithm with Simple Thresholding

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Geometry-Based Populated Chessboard Recognition

5

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ChessVision: Chess Board and Piece Recognition

6

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CVChess: Computer Vision Chess Analytics

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Chess State Detection

8 see also https://web.stanford.edu/class/ee368/Project_Spring_1415/index.html

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Zip file of code (321 Lines of MatLab)

Visual Chess Recognition

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Gambit: An autonomous chess-playing robotic system

10

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A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time

11

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Probabilistic Location of a Populated Chessboard Using Computer Vision

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Chess Vision - Real-time tracking of board configuration and chess moves

13

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MarineBlue: A Low-cost Chess Robot

14 load PDF

References

  1. ^  Andrew Tzer-Yeu Chen, Kevin I-Kai Wang. (2019) "Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot" Computers 2019,8,14 - 16 pages. doi: 10.3390/computers8010014
  2. ^  Maciej A. Czyzewski, Artur Laskowski, Szymon Wasik. (2018) "Chessboard and chess piece recognition with the support of neural networks" Computer Vision and Image Understanding - 11 pages. arxiv: 1708.03898v2
  3. ^  Youye Xie, Gongguo Tang, William A Hoff. (2018) "Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN" IEEE Winter Conference on Applications of Computer Vision (WACV)At: Lake Tahoe, Nevada - 9 pages. doi: 10.1109/WACV.2018.00221
  4. ^  Zhang Qi, Caihua Xiong. (2017) "A New Chessboard Corner Detection Algorithm with Simple Thresholding" International Conference on Intelligent Robotics and Applications - 12 pages. doi: 10.1007/978-3-319-65292-4_46
  5. ^  Youye Xie, Gongguo Tang, William A Hoff. (2017) "Geometry-Based Populated Chessboard Recognition" PROCEEDINGS VOLUME 10696 Tenth International Conference on Machine Vision (ICMV 2017 13-15 November 2017) . doi: 10.1117/12.2310081
  6. ^  Jialin Ding. (2016) "ChessVision: Chess Board and Piece Recognition" Standford University CS 231a 2016 Final Report . url: https://web.stanford.edu/class/cs231a/prev_projects_2016/CS_231A_Final_Report.pdf
  7. ^  Jay Hack, Prithvi Ramakrishnan. (2014) "CVChess: Computer Vision Chess Analytics" in=Standford University CS 231a Winter 2014/2015 Final Report . url: http://cvgl.stanford.edu/teaching/cs231a_winter1415/prev/projects/chess.pdf
  8. ^  Bhavani B S. (2014) "Chess State Detection" Standford University ee368/cs232 Digital Image Processing Spring 2014/2015 . url: https://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Bhavani.pdf
  9. ^  Cheryl Danner, Mai Kafafy. (2014) "Visual Chess Recognition" Standford University ee368/cs232 Digital Image Processing Spring 2014/2015 . url: http://web.stanford.edu/class/ee368/Project_Spring_1415/Reports/Danner_Kafafy.pdf
  10. ^  Cynthia Matuszek, Brian Mayton, Roberto Aimi. (2011) "Gambit: An autonomous chess-playing robotic system" IEEE International Conference on Robotics and Automation, ICRA 2011, Shanghai, China, 9-13 May 2011 . doi: 10.1109/ICRA.2011.5980528
  11. ^  Nandan Banerjee, Debal Saha, Atikant Singh, Gautam Sanyal. (2012) "A Simple Autonomous Chess Playing Robot for playing Chess against any opponent in Real Time" International Conference on Computational Vision and Robotics 2012 At: Bhubaneshwar, India . url: http://nandanbanerjee.com/files/ICCVR-08AUG12-011%20paper.pdf
  12. ^  Jason E. Neufeld and Tyson S. Hall. (2010) "Probabilistic Location of a Populated Chessboard Using Computer Vision" 53rd IEEE International Midwest Symposium on Circuits and Systems . doi: 10.1109/MWSCAS.2010.5548901
  13. ^  Chua Huiyan, Le Vinh, Wong Lai Kuan. (2007) "Chess Vision - Real-time tracking of board configuration and chess moves" CS4243 Computer Vision & Pattern Recognition, National University of Signapore, 2007 . url: https://www.comp.nus.edu.sg/~cs4243/showcase/chess_vision/chess_vision.html
  14. ^  David Urting, Yolande Berbers. (2003) "MarineBlue: A Low-cost Chess Robot" IASTED International Conference Robotics and Applications, RA 2003, June 25-27, 2003, Salzburg, Austria . url: https://www.researchgate.net/publication/220785821_MarineBlue_A_Low-cost_Chess_Robot