Difference between revisions of "Dash"

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= Original Info Button =
 
= Original Info Button =
<pre>
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This project demonstrates a real-time, on-road, lattice-based autonomous vehicle motion planner in the
This project demonstrates a real-time, on-road,
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browser.  Many autonomous vehicle motion planners are implemented close to the metal in C or C++, or they
                        lattice-based autonomous vehicle motion planner in the
+
utilize computing platforms like CUDA or OpenCL to generate plans in a highly parallel fashion on the GPU.
                        browser.  Many autonomous vehicle motion planners are
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Using WebGL, we can implement similar parallel planning algorithms right in the browser that can run on a
                        implemented close to the metal in C or C++, or they
+
variety of moderately-powerful consumer graphics cards. With Three.js, the motion planner can be executed in
                        utilize computing platforms like CUDA or OpenCL to
+
real-time 3D simulated scenarios.
                        generate plans in a highly parallel fashion on the GPU.
 
                        Using WebGL, we can implement similar parallel planning
 
                        algorithms right in the browser that can run on a
 
                        variety of moderately-powerful consumer graphics cards.
 
                        With Three.js, the motion planner can be executed in
 
                        real-time 3D simulated scenarios.
 
</pre>
 

Revision as of 08:25, 14 January 2020

Click here to comment see Self Driving RC Car

Dash is a simple Vehicle simulation software‎‎ written in JavaScript. The fork

is an attempt to make it useable for https://github.com/rc-dukes/dukes/issues/37

Original Info Button

This project demonstrates a real-time, on-road, lattice-based autonomous vehicle motion planner in the browser. Many autonomous vehicle motion planners are implemented close to the metal in C or C++, or they utilize computing platforms like CUDA or OpenCL to generate plans in a highly parallel fashion on the GPU. Using WebGL, we can implement similar parallel planning algorithms right in the browser that can run on a variety of moderately-powerful consumer graphics cards. With Three.js, the motion planner can be executed in real-time 3D simulated scenarios.