Difference between revisions of "Vehicle simulation software"

From BITPlan Wiki
Jump to navigation Jump to search
Line 106: Line 106:
 
</source>
 
</source>
 
Had to reboot Mac OS to get Epic Games Launcher run properly and Install Unreal Engine 4.22.3 from there.
 
Had to reboot Mac OS to get Epic Games Launcher run properly and Install Unreal Engine 4.22.3 from there.
 +
 +
== Retry on a 10.13.6 Laptop ==
 +
<source lang='bash'>
 +
sudo port install clang-7.0 coreutils
 +
# modify .bash_profile:
 +
export PATH="/opt/local/libexec/gnubin/:$PATH
 +
</source>
  
 
= BeamNG =
 
= BeamNG =

Revision as of 16:02, 21 July 2019

[edit]

As of 2019-07-15:

Software Sources Since/Wikipedia Latest Stackoverflow Language Windows Linux MacOS
Carla github 2017-04 0.9.6 2019-07-12 3 C++ Open issue
BeamNG BeamNG.research 2015-05-29 3 C#
TORCS sourceforge 1997 1.3.7 2016-05-26 4 C++ ❌ (Intel)
Speed Dreams sourceforge 2010-03-27 2.2.1 2016-04-19 - C++
[edit]

Installation trial on Mac OS 10.9.5 / 10.13.6

see also https://github.com/carla-simulator/carla/issues/150

git clone https://github.com/carla-simulator/carla
cd carla
make launch
clang 7 is required, but it's not installed.
make: *** [setup] Error 1
sudo port install clang-7.0 coreutils
cd /opt/local/bin
sudo ln -s gtac tac
cd carla
./Update.sh

Epic Games Launcher does not run on Mac OS 10.9.5

Dyld Error Message:
  Symbol not found: _OBJC_CLASS_$_NSMutableURLRequest

Retry on a 10.13.6 machine ...

/usr/bin/xcodebuild -version
Xcode 10.1
Build version 10B61
git clone https://github.com/analog-garage/carla -b mac-build-0.9 carla-mac
cd carla-mac
make launch
/Users/wf/source/cpp/carla-mac/Util/BuildTools/Environment.sh: line 49: nproc: command not found
make: *** [setup] Error 127
cd /opt/local/bin
sudo ln -s gnproc nproc
sudo ln -s python2.7 python2
sudo ln -s python3.7 python3
cd carla-mac
python2 --version
Python 2.7.16
python3 --version
Python 3.7.4
make launch
 'boost/date_time/posix_time/posix_time_types.hpp' file not found

BuildLibCarla.command: Success!
BuildCarlaUE4.command: ERROR: UE4_ROOT is not defined, or points to a non-existant directory, please set this environment variable.
make: *** [launch] Error 2

Had to reboot Mac OS to get Epic Games Launcher run properly and Install Unreal Engine 4.22.3 from there.

Retry on a 10.13.6 Laptop

sudo port install clang-7.0 coreutils
# modify .bash_profile:
export PATH="/opt/local/libexec/gnubin/:$PATH